
Plus, you are limited to those two maps and I am not sure it does the best job at this point in my knowledge of 3D modeling. Photoshop has come quite a long way with their 3D stuff since it was first introduced but, I don't feel like it is very user friendly. You can also create bump and normals maps in Photoshop I believe beginning with the 2014 release.

Yet, I do know using these varying maps are something that will enhance my creations thus, I don't want my lack of knowledge to keep me from creating good builds. While I believe you can make create specific maps, such as normal, displacement, and specular maps, I do know you can create AO maps for your creations in Blender however, the knowledge is beyond me at this point in my Blender learning journey. Another reason is I wish someone that shown me these products long ago to help my creative life be easier! You simply don't know what you don't know, which makes things terribly difficult and frustrating! I want to share a couple of software products with you in hopes they may make your creative life easier.

Anyone who is creating content would have to buy the commercial version not the personal version and that is $299 dollars. I used crazy bump before, when it was beta but when it went on sale, they made it too expensive for the commercial license. The interface and very intuitive, so no need to make tutorials.Ĭrazybump and a very good software to create your normal map for free.ĭoes anyone have any experience with Crazybump? Please feel free to add yours! Screenshots and iClone rendrering are welcome. There is a 3D window inside to see your mixes in real time.


The software is currently for commercial license with a 30 days trial Today, I will talk about Crazybump tool now essential to any self-respecting designer.Ĭrazybump is useful software for creating normal map Parallax displacement Occlusion and Specular map, all of a quality very realistic, in a very short time and all for only about 35 MB.
